Module:AchievementSystem: Difference between revisions
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-- | --[[ | ||
* Name: AchievementSystem | |||
* Author: Mark W. Datysgeld | |||
-- | * Description: Comprehensive achievement system that manages user badges and titles throughout ICANNWiki, loading data from MediaWiki JSON files and providing rendering functions for Person templates | ||
* Notes: Loads from MediaWiki:AchievementData.json (user assignments) and MediaWiki:AchievementList.json (type definitions). CSS styling defined in Templates.css using achievement-{id} format. Includes caching and fallback mechanisms for robust JSON handling | |||
]] | |||
---@class UserAchievement | |||
---@field type string | |||
---@field date? string | |||
local Achievements = {} | local Achievements = {} | ||
| Line 79: | Line 85: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
local ACHIEVEMENT_DATA_PAGE = 'MediaWiki:AchievementData.json' | local ACHIEVEMENT_DATA_PAGE = 'MediaWiki:AchievementData.json' | ||
local ACHIEVEMENT_LIST_PAGE = 'MediaWiki:AchievementList.json' | |||
local dataCache = nil | local dataCache = nil | ||
local typesCache = nil | |||
local DEFAULT_DATA = { | local DEFAULT_DATA = { | ||
schema_version = | schema_version = 2, | ||
last_updated = os.date('!%Y-%m-%dT%H:%M:%SZ'), | last_updated = os.date('!%Y-%m-%dT%H:%M:%SZ'), | ||
achievement_types = {}, | achievement_types = {}, | ||
user_achievements = {}, | user_achievements = {}, | ||
} | } | ||
-------------------------------------------------------------------------------- | |||
-- Load achievement types from the JSON page | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return Array of achievement type definitions | |||
-------------------------------------------------------------------------------- | |||
function Achievements.loadTypes(frame) | |||
-- Use the request-level cache if we already loaded data once | |||
if typesCache then | |||
return typesCache | |||
end | |||
local success, types = pcall(function() | |||
-- Get the JSON content using frame:preprocess if available | |||
local jsonText | |||
if frame and type(frame) == "table" and frame.preprocess then | |||
-- Make sure frame is valid and has preprocess method | |||
local preprocessSuccess, preprocessResult = pcall(function() | |||
return frame:preprocess('{{MediaWiki:AchievementList.json}}') | |||
end) | |||
if preprocessSuccess and preprocessResult then | |||
jsonText = preprocessResult | |||
end | |||
end | |||
-- If we couldn't get JSON from frame:preprocess, fall back to direct content loading | |||
if not jsonText then | |||
-- Try using mw.loadJsonData first (preferred method) | |||
if mw.loadJsonData then | |||
local loadJsonSuccess, jsonData = pcall(function() | |||
return mw.loadJsonData(ACHIEVEMENT_LIST_PAGE) | |||
end) | |||
if loadJsonSuccess and jsonData and type(jsonData) == 'table' and jsonData.achievement_types then | |||
return jsonData.achievement_types | |||
end | |||
end | |||
-- Direct content loading approach as fallback | |||
local pageTitle = mw.title.new(ACHIEVEMENT_LIST_PAGE) | |||
if pageTitle and pageTitle.exists then | |||
-- Get raw content from the wiki page | |||
local contentSuccess, content = pcall(function() | |||
return pageTitle:getContent() | |||
end) | |||
if contentSuccess and content and content ~= "" then | |||
-- Remove any BOM or leading whitespace that might cause issues | |||
content = content:gsub("^%s+", "") | |||
if content:byte(1) == 239 and content:byte(2) == 187 and content:byte(3) == 191 then | |||
content = content:sub(4) | |||
end | |||
jsonText = content | |||
-- Try different JSON decode approaches | |||
if jsonText and mw.text and mw.text.jsonDecode then | |||
-- First try WITHOUT PRESERVE_KEYS flag (standard approach) | |||
local jsonDecodeSuccess, jsonData = pcall(function() | |||
return mw.text.jsonDecode(jsonText) | |||
end) | |||
if jsonDecodeSuccess and jsonData and jsonData.achievement_types then | |||
return jsonData.achievement_types | |||
end | |||
-- If that failed, try with JSON_TRY_FIXING flag | |||
jsonDecodeSuccess, jsonData = pcall(function() | |||
return mw.text.jsonDecode(jsonText, mw.text.JSON_TRY_FIXING) | |||
end) | |||
if jsonDecodeSuccess and jsonData and jsonData.achievement_types then | |||
return jsonData.achievement_types | |||
end | |||
end | |||
end | |||
end | |||
-- If we couldn't load from AchievementList.json, fall back to AchievementData.json | |||
local data = Achievements.loadData(frame) | |||
if data and data.achievement_types then | |||
return data.achievement_types | |||
end | |||
else | |||
-- We have jsonText from frame:preprocess, try to decode it | |||
if jsonText and mw.text and mw.text.jsonDecode then | |||
-- First try WITHOUT PRESERVE_KEYS flag (standard approach) | |||
local jsonDecodeSuccess, jsonData = pcall(function() | |||
return mw.text.jsonDecode(jsonText) | |||
end) | |||
if jsonDecodeSuccess and jsonData and jsonData.achievement_types then | |||
return jsonData.achievement_types | |||
end | |||
-- If that failed, try with JSON_TRY_FIXING flag | |||
jsonDecodeSuccess, jsonData = pcall(function() | |||
return mw.text.jsonDecode(jsonText, mw.text.JSON_TRY_FIXING) | |||
end) | |||
if jsonDecodeSuccess and jsonData and jsonData.achievement_types then | |||
return jsonData.achievement_types | |||
end | |||
end | |||
-- If we couldn't decode the JSON, fall back to AchievementData.json | |||
local data = Achievements.loadData(frame) | |||
if data and data.achievement_types then | |||
return data.achievement_types | |||
end | |||
end | |||
-- As an absolute last resort, return an empty array | |||
return {} | |||
end) | |||
if not success or not types then | |||
-- If there was an error, fall back to AchievementData.json | |||
local data = Achievements.loadData(frame) | |||
if data and data.achievement_types then | |||
typesCache = data.achievement_types | |||
return typesCache | |||
end | |||
types = {} | |||
end | |||
typesCache = types | |||
return types | |||
end | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Load achievement data from the JSON page | -- Load achievement data from the JSON page | ||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return Table containing the full achievement data | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.loadData(frame) | function Achievements.loadData(frame) | ||
| Line 181: | Line 321: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Get user achievements | -- Get user achievements | ||
-- @param pageId - The page ID to get achievements for | |||
-- @return Array of achievement objects for the specified page | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
local userAchievementsCache = {} | |||
---@return UserAchievement[] | |||
function Achievements.getUserAchievements(pageId) | function Achievements.getUserAchievements(pageId) | ||
if not pageId or pageId == '' then | if not pageId or pageId == '' then | ||
return {} | return {} | ||
end | |||
-- Check cache first | |||
local cacheKey = tostring(pageId) | |||
if userAchievementsCache[cacheKey] then | |||
return userAchievementsCache[cacheKey] | |||
end | end | ||
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end | end | ||
local key = | local key = cacheKey | ||
local userEntry = data.user_achievements[key] | |||
-- | -- If found with string key, return achievements | ||
if userEntry and userEntry.achievements then | |||
if userEntry | local achievements = ensureArray(userEntry.achievements) | ||
userAchievementsCache[cacheKey] = achievements | |||
return achievements | |||
end | end | ||
-- Try numeric key | -- Try numeric key as fallback | ||
local numKey = tonumber(key) | local numKey = tonumber(key) | ||
if numKey | if numKey then | ||
userEntry = data.user_achievements[numKey] | |||
if userEntry and userEntry.achievements then | |||
if userEntry | local achievements = ensureArray(userEntry.achievements) | ||
userAchievementsCache[cacheKey] = achievements | |||
return achievements | |||
end | end | ||
end | end | ||
-- Cache empty result to avoid repeated lookups | |||
userAchievementsCache[cacheKey] = {} | |||
return {} | return {} | ||
end | end | ||
| Line 253: | Line 372: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Check if a page/user has any achievements | -- Check if a page/user has any achievements | ||
-- @param pageId - The page ID to check | |||
-- @return Boolean indicating if the page has any achievements | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.hasAchievements(pageId) | function Achievements.hasAchievements(pageId) | ||
| Line 261: | Line 382: | ||
local userAchievements = Achievements.getUserAchievements(pageId) | local userAchievements = Achievements.getUserAchievements(pageId) | ||
return #userAchievements > 0 | return #userAchievements > 0 | ||
end | |||
-------------------------------------------------------------------------------- | |||
-- Get all badge-type achievements for a user | |||
-- @param pageId - The page ID to check | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return Array of badge achievement objects | |||
-------------------------------------------------------------------------------- | |||
function Achievements.getBadgeAchievements(pageId, frame) | |||
if not pageId or pageId == '' then | |||
return {} | |||
end | |||
local userAchievements = Achievements.getUserAchievements(pageId) | |||
if #userAchievements == 0 then | |||
return {} | |||
end | |||
local types = Achievements.loadTypes(frame) | |||
-- Build a lookup table for achievement types for efficient access | |||
local typeDefinitions = {} | |||
for _, typeData in ipairs(types) do | |||
if typeData.id and typeData.type then | |||
typeDefinitions[typeData.id] = typeData | |||
end | |||
end | |||
local badgeAchievements = {} | |||
-- Filter user achievements to only include badge types | |||
for _, achievementTbl in ipairs(userAchievements) do | |||
local achType = achievementTbl['type'] | |||
if achType and typeDefinitions[achType] and typeDefinitions[achType]['type'] == "badge" then | |||
local newAchievement = { | |||
type = achType, | |||
date = achievementTbl['date'] or '', | |||
name = typeDefinitions[achType].name or achType, | |||
category = typeDefinitions[achType].category | |||
} | |||
table.insert(badgeAchievements, newAchievement) | |||
end | |||
end | |||
return badgeAchievements | |||
end | end | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Get a user-friendly name for a given achievement type | -- Get a user-friendly name for a given achievement type | ||
-- @param achievementType - The achievement type ID | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return String containing the user-friendly name | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getAchievementName(achievementType) | function Achievements.getAchievementName(achievementType, frame) | ||
if not achievementType or achievementType == '' then | if not achievementType or achievementType == '' then | ||
return 'Unknown' | return 'Unknown' | ||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
-- Try to match achievement ID | -- Try to match achievement ID | ||
for _, typeData in ipairs( | for _, typeData in ipairs(types) do | ||
if typeData.id == achievementType then | if typeData.id == achievementType then | ||
if typeData.name and typeData.name ~= "" then | if typeData.name and typeData.name ~= "" then | ||
| Line 291: | Line 456: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Find the top-tier achievement for the user (lowest tier number) | -- Find the top-tier Title achievement for the user (lowest tier number) | ||
-- Return the CSS class and the readable achievement name | -- Return the CSS class and the readable achievement name | ||
-- @param pageId - The page ID to get the title achievement for | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return CSS class, display name | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getTitleClass(pageId) | function Achievements.getTitleClass(pageId, frame) | ||
if not pageId or pageId == '' then | if not pageId or pageId == '' then | ||
return '', '' | return '', '' | ||
| Line 304: | Line 472: | ||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
local highestTier = 999 | local highestTier = 999 | ||
local highestAchievement = nil | local highestAchievement = nil | ||
for _, achievement in ipairs(userAchievements) do | for _, achievement in ipairs(userAchievements) do | ||
local achType = achievement | local achType = achievement["type"] | ||
for _, typeData in ipairs( | for _, typeData in ipairs(types) do | ||
if typeData.id == achType then | if typeData.id == achType then | ||
local tier = typeData.tier or 999 | local tier = typeData.tier or 999 | ||
| Line 333: | Line 501: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Renders a | -- Renders a box with the top-tier achievement for the user | ||
-- @param pageId - The page ID to render the achievement box for | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return HTML string containing the achievement box | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.renderAchievementBox(pageId) | function Achievements.renderAchievementBox(pageId, frame) | ||
if not pageId or pageId == '' then | if not pageId or pageId == '' then | ||
return '' | return '' | ||
| Line 345: | Line 516: | ||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
-- Build a lookup table for achievement type definitions | -- Build a lookup table for achievement type definitions | ||
local typeDefinitions = {} | local typeDefinitions = {} | ||
for _, typeData in ipairs(types) do | |||
if typeData.id and typeData.name then | |||
typeDefinitions[typeData.id] = { | |||
name = typeData.name, | |||
tier = typeData.tier or 999 | |||
} | |||
end | end | ||
end | end | ||
-- Look for the highest-tier achievement (lowest tier number) | -- Look for the highest-tier Title achievement (lowest tier number) | ||
local highestTier = 999 | local highestTier = 999 | ||
local topAchType = nil | local topAchType = nil | ||
| Line 388: | Line 557: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Get page name for a given page ID | -- Get page name for a given page ID | ||
-- @param pageId - The page ID to get the name for | |||
-- @return String containing the page name | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getPageName(pageId) | function Achievements.getPageName(pageId) | ||
| Line 402: | Line 573: | ||
local userEntry = data.user_achievements[key] | local userEntry = data.user_achievements[key] | ||
-- Check if | -- Check if entry exists with string key | ||
if userEntry and userEntry.page_name then | if userEntry and userEntry.page_name then | ||
return userEntry.page_name | return userEntry.page_name | ||
end | end | ||
-- Try numeric key | -- Try numeric key as fallback | ||
local numKey = tonumber(key) | local numKey = tonumber(key) | ||
if numKey | if numKey then | ||
userEntry = data.user_achievements[numKey] | |||
if userEntry and userEntry.page_name then | |||
return userEntry.page_name | |||
if | |||
return | |||
end | end | ||
end | end | ||
return '' | return '' | ||
end | end | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Retrieve a specific achievement if present, by type | -- Retrieve a specific achievement if present, by type | ||
-- @param pageId - The page ID to get the achievement for | |||
-- @param achievementType - The achievement type ID to look for | |||
-- @return Achievement object or nil if not found | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getSpecificAchievement(pageId, achievementType) | function Achievements.getSpecificAchievement(pageId, achievementType) | ||
| Line 449: | Line 604: | ||
-- Direct lookup for the requested achievement type | -- Direct lookup for the requested achievement type | ||
for _, | for _, achievementTbl in ipairs(userAchievements) do | ||
if | if achievementTbl["type"] == achievementType then | ||
return | local def = Achievements.getAchievementDefinition(achievementType) | ||
return { | |||
type = achievementTbl.type, | |||
date = achievementTbl.date or '', | |||
name = def and def.name or achievementType, | |||
category = def and def.category | |||
} | |||
end | end | ||
end | end | ||
| Line 460: | Line 621: | ||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
-- Get achievement definition directly from JSON data | -- Get achievement definition directly from JSON data | ||
-- @param achievementType - The achievement type ID to get the definition for | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return Achievement type definition or nil if not found | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getAchievementDefinition(achievementType) | function Achievements.getAchievementDefinition(achievementType, frame) | ||
if not achievementType or achievementType == '' then | if not achievementType or achievementType == '' then | ||
return nil | return nil | ||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
-- Direct lookup in achievement_types array | -- Direct lookup in achievement_types array | ||
for _, typeData in ipairs( | for _, typeData in ipairs(types) do | ||
if typeData.id == achievementType then | if typeData.id == achievementType then | ||
return typeData | return typeData | ||
| Line 485: | Line 646: | ||
-- This specifically looks for achievements with type="title" | -- This specifically looks for achievements with type="title" | ||
-- Return the CSS class, readable achievement name, and achievement ID (or empty strings if none found) | -- Return the CSS class, readable achievement name, and achievement ID (or empty strings if none found) | ||
-- @param pageId - The page ID to get the title achievement for | |||
-- @param frame - The Scribunto frame object for preprocessing | |||
-- @return achievementId, displayName, achievementId | |||
-------------------------------------------------------------------------------- | -------------------------------------------------------------------------------- | ||
function Achievements.getTitleAchievement(pageId) | function Achievements.getTitleAchievement(pageId, frame) | ||
if not pageId or pageId == '' then | if not pageId or pageId == '' then | ||
return | return nil | ||
end | end | ||
local userAchievements = Achievements.getUserAchievements(pageId) | local userAchievements = Achievements.getUserAchievements(pageId) | ||
if #userAchievements == 0 then | if #userAchievements == 0 then | ||
return | return nil | ||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
-- Build a table of achievement definitions for quick lookup | -- Build a table of achievement definitions for quick lookup | ||
local typeDefinitions = {} | local typeDefinitions = {} | ||
for _, typeData in ipairs( | for _, typeData in ipairs(types) do | ||
typeDefinitions[typeData.id] = typeData | typeDefinitions[typeData.id] = typeData | ||
end | end | ||
| Line 509: | Line 673: | ||
for _, achievement in ipairs(userAchievements) do | for _, achievement in ipairs(userAchievements) do | ||
local achType = achievement | local achType = achievement["type"] | ||
if achType then | if achType then | ||
local typeData = typeDefinitions[achType] | local typeData = typeDefinitions[achType] | ||
if typeData and typeData | if typeData and typeData["type"] == "title" then | ||
local tier = typeData.tier or 999 | local tier = typeData.tier or 999 | ||
if tier < highestTier then | if tier < highestTier then | ||
| Line 522: | Line 686: | ||
end | end | ||
return titleAchievement | |||
return '', '', | end | ||
-- Renders a title block with achievement integration | |||
function Achievements.renderTitleBlockWithAchievement(args, titleClass, titleText, achievementClass, achievementId, achievementName) | |||
titleClass = titleClass or "template-title" | |||
-- Only add achievement attributes if they exist | |||
if achievementClass and achievementClass ~= "" and achievementId and achievementId ~= "" then | |||
return string.format( | |||
'|-\n! colspan="2" class="%s %s" data-achievement-id="%s" data-achievement-name="%s" | %s', | |||
titleClass, achievementClass, achievementId, achievementName, titleText | |||
) | |||
else | |||
-- Clean row with no achievement data | |||
return string.format('|-\n! colspan="2" class="%s" | %s', titleClass, titleText) | |||
end | |||
end | |||
-------------------------------------------------------------------------------- | |||
-- Generate wikitext category links for a given list of achievements | |||
-- @param achievements - An array of user achievement objects | |||
-- @param frame - The Scribunto frame object | |||
-- @return A string of wikitext category links, e.g., "[[Category:Cat1]][[Category:Cat2]]" | |||
-------------------------------------------------------------------------------- | |||
function Achievements.getCategoryLinks(achievements, frame) | |||
if not achievements or #achievements == 0 then | |||
return "" | |||
end | end | ||
local | local types = Achievements.loadTypes(frame) | ||
local | local typeDefinitions = {} | ||
for _, typeData in ipairs(types) do | |||
return | typeDefinitions[typeData.id] = typeData | ||
end | |||
local categoryLinks = {} | |||
local foundCategories = {} -- To prevent duplicate categories | |||
for _, ach in ipairs(achievements) do | |||
local achType = ach['type'] | |||
local definition = typeDefinitions[achType] | |||
if definition and definition.category and definition.category ~= "" and not foundCategories[definition.category] then | |||
table.insert(categoryLinks, "[[Category:" .. definition.category .. "]]") | |||
foundCategories[definition.category] = true | |||
end | |||
end | |||
return table.concat(categoryLinks) | |||
end | end | ||
return Achievements | return Achievements | ||